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Update History

Posted: Fri Oct 31, 2025 10:31 am
by JHPJHP
Rapid Object Mapping

Updated:
Added Map_Spline.pb.
Added Morph_Multiple.pb.
Added Morph_Single.pb.

Five spline Procedures:
• AddPathCatmullRom
• AddPathKochanekBartels
• AddPathBSpline
• AddPathMonotone2D
AddPathPfShadoko

Note: The improvements are subtle; achieving these results required a reduction in the number of points returned by the OpenCV algorithms.

Four Morph Procedures:
• MorphContours: Single to Single, Single to Multiple, Multiple to Single.
• MorphMultiple1: Multiple to Multiple (shuffle).
• MorphMultiple2: Multiple to Multiple (repeat).
• MorphMultiple3: Multiple to Multiple (shrink).

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Re: Update History

Posted: Sun Nov 09, 2025 4:14 pm
by JHPJHP
Updated:
Added Animate_Chaotic.pb.
Added Animate_Echo.pb.
Added Animate_Glow.pb.
Added Animate_Heartbeat.pb.
Added Animate_Jitter.pb.
Added Animate_Shear.pb.
Added Animate_Twist.pb.
Added Gradient_Breathing.pb.
Added Gradient_Gyrate.pb.
Added Gradient_Ripple.pb.
Added Texture_Noise.pb.
Added Texture_Wave.pb.
Improved the Morphing examples.

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Re: Update History

Posted: Thu Nov 13, 2025 5:30 pm
by JHPJHP
Updated:
Improved Gradient_Breathing.pb.
Improved Gradient_Gyrate.pb.
Improved Gradient_Ripple.pb.

Added gradient colors with various effects.
1. Circular Gradient
2. Circular Gradient, Pulse
3. Circular Gradient, Pulse, Modulate
4. Linear Gradient
5. Linear Gradient, Rotate
6. Linear Gradient, Rotate, Pulse

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Re: Update History

Posted: Sat Nov 15, 2025 3:46 pm
by JHPJHP
Updated:
Improved Texture_Database.pb.
Improved Texture_DataSection.pb.
Improved Texture_Noise.pb.
Improved Texture_Wave.pb.

Applying a static image as the background texture was straightforward; it only required changing the source from a color value to an image.

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But synchronizing the background texture with the animated X/Y coordinates required a bit more effort.

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