Page 1 of 1

Update History

Posted: Fri Oct 31, 2025 10:31 am
by JHPJHP
Rapid Object Mapping

Updated:
Added vgMap_Spline.pb.
Added vgMorph_Multiple.pb.
Added vgMorph_Single.pb.

Five spline Procedures:
• AddPathCatmullRom
• AddPathKochanekBartels
• AddPathBSpline
• AddPathMonotone2D
AddPathPfShadoko

Note: The improvements are subtle; achieving these results required a reduction in the number of points returned by the OpenCV algorithms.

Four Morph Procedures:
• MorphContours: Single to Single, Single to Multiple, Multiple to Single.
• MorphMultiple1: Multiple to Multiple (shuffle).
• MorphMultiple2: Multiple to Multiple (repeat).
• MorphMultiple3: Multiple to Multiple (shrink).

Image

Re: Update History

Posted: Sun Nov 09, 2025 4:14 pm
by JHPJHP
Updated:
Added vgAnimate_Chaotic.pb.
Added vgAnimate_Echo.pb.
Added vgAnimate_Glow.pb.
Added vgAnimate_Heartbeat.pb.
Added vgAnimate_Jitter.pb.
Added vgAnimate_Shear.pb.
Added vgAnimate_Twist.pb.
Added vgGradient_Breathing.pb.
Added vgGradient_Gyrate.pb.
Added vgGradient_Ripple.pb.
Added vgTexture_Noise.pb.
Added vgTexture_Wave.pb.
Improved the Morphing examples.

Image

Re: Update History

Posted: Thu Nov 13, 2025 5:30 pm
by JHPJHP
Updated:
Improved vgGradient_Breathing.pb.
Improved vgGradient_Gyrate.pb.
Improved vgGradient_Ripple.pb.

Added gradient colors with various effects.
1. Circular Gradient
2. Circular Gradient, Pulse
3. Circular Gradient, Pulse, Modulate
4. Linear Gradient
5. Linear Gradient, Rotate
6. Linear Gradient, Rotate, Pulse

Image

Re: Update History

Posted: Sat Nov 15, 2025 3:46 pm
by JHPJHP
Updated:
Improved vgTexture_Database.pb.
Improved vgTexture_DataSection.pb.
Improved vgTexture_Noise.pb.
Improved vgTexture_Wave.pb.

Applying a static image as the background texture was straightforward; it only required changing the source from a color value to an image.

Image

But synchronizing the background texture with the animated X/Y coordinates required a bit more effort.

Image