General Information
Posted: Thu Oct 23, 2025 12:43 pm
Rapid Object Mapping
An OpenCV Dashboard displaying a modern user interface:
The program analyzes image contours to extract X and Y coordinates, generating ordered lists of points that, in its most basic use, can be used to redraw the image onto any surface. Beyond this, the resulting point data supports a wide range of applications, including vectorization, geometric analysis, shape recognition, animation paths, and data driven transformations.
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Download includes the following scripts:
01 to 07:
• Animate_Chaotic.pb
• Animate_Echo.pb
• Animate_Glow.pb
• Animate_Heartbeat.pb
• Animate_Jitter.pb
• Animate_Shear.pb
• Animate_Twist.pb
08 to 10:
• Gradient_Breathing.pb
• Gradient_Gyrate.pb
• Gradient_Ripple.pb
11. Map_Bound.pb
Extracts frames from an animated GIF, converts these frames into X/Y coordinate points, and recreates the animation using vector graphics.
12. Map_Export.pb
Exports a ragged array of X/Y coordinate points for one or more objects into both a database and a DataSection file.
13. Map_Spline.pb
Includes five spline procedures demonstrating subtle enhancements in image rendering through vector graphics.
14. Morph_Multiple.pb
Retrieves single and multiple contour datasets from a database and renders them as an animation.
15. Morph_Shapes.pb
From a predefined set of shapes, two selections are dynamically generated to illustrate the morphing animation.
16. Morph_Single.pb
Retrieves two datasets, each containing a single contour, from a database and renders them as an animation.
17. OpenCV_Draw.pb
Extracts X/Y coordinate points from the contours of an image and renders these points onto a copy of the selected image.
18. OpenCV_GIF.pb
Extracts frames from an animated GIF, converts these frames into X/Y coordinate points, and recreates the animation using vector graphics.
19. OpenCV_Save.pb
Functions similarly to VectorDraw.pb, but instead of rendering the points, it converts and saves them as a local SVG file.
20. OpenCV_Sprite.pb
Decomposes a sprite sheet into regions of interest, converts these regions into X/Y coordinate points, and animates them using vector graphics.
21. Texture_Database.pb
Imports X/Y coordinate points from a database to reconstruct and display objects using vector graphics and a texture loaded from an image.
22. Texture_DataSection_1.pb
Reconstructs and displays objects using vector graphics from an embedded DataSection containing X/Y coordinate points and a texture loaded from an image.
23. Texture_DataSection_2.pb
Reconstructs and displays objects using vector graphics from a defined DataSection file containing X/Y coordinate points and a texture loaded from an image.
24 and 25:
• Texture_Noise.pb
• Texture_Wave.pb
An OpenCV Dashboard displaying a modern user interface:
The program analyzes image contours to extract X and Y coordinates, generating ordered lists of points that, in its most basic use, can be used to redraw the image onto any surface. Beyond this, the resulting point data supports a wide range of applications, including vectorization, geometric analysis, shape recognition, animation paths, and data driven transformations.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Download includes the following scripts:
01 to 07:
• Animate_Chaotic.pb
• Animate_Echo.pb
• Animate_Glow.pb
• Animate_Heartbeat.pb
• Animate_Jitter.pb
• Animate_Shear.pb
• Animate_Twist.pb
08 to 10:
• Gradient_Breathing.pb
• Gradient_Gyrate.pb
• Gradient_Ripple.pb
11. Map_Bound.pb
Extracts frames from an animated GIF, converts these frames into X/Y coordinate points, and recreates the animation using vector graphics.
12. Map_Export.pb
Exports a ragged array of X/Y coordinate points for one or more objects into both a database and a DataSection file.
13. Map_Spline.pb
Includes five spline procedures demonstrating subtle enhancements in image rendering through vector graphics.
14. Morph_Multiple.pb
Retrieves single and multiple contour datasets from a database and renders them as an animation.
15. Morph_Shapes.pb
From a predefined set of shapes, two selections are dynamically generated to illustrate the morphing animation.
16. Morph_Single.pb
Retrieves two datasets, each containing a single contour, from a database and renders them as an animation.
17. OpenCV_Draw.pb
Extracts X/Y coordinate points from the contours of an image and renders these points onto a copy of the selected image.
18. OpenCV_GIF.pb
Extracts frames from an animated GIF, converts these frames into X/Y coordinate points, and recreates the animation using vector graphics.
19. OpenCV_Save.pb
Functions similarly to VectorDraw.pb, but instead of rendering the points, it converts and saves them as a local SVG file.
20. OpenCV_Sprite.pb
Decomposes a sprite sheet into regions of interest, converts these regions into X/Y coordinate points, and animates them using vector graphics.
21. Texture_Database.pb
Imports X/Y coordinate points from a database to reconstruct and display objects using vector graphics and a texture loaded from an image.
22. Texture_DataSection_1.pb
Reconstructs and displays objects using vector graphics from an embedded DataSection containing X/Y coordinate points and a texture loaded from an image.
23. Texture_DataSection_2.pb
Reconstructs and displays objects using vector graphics from a defined DataSection file containing X/Y coordinate points and a texture loaded from an image.
24 and 25:
• Texture_Noise.pb
• Texture_Wave.pb

