Update History

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JHPJHP
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Update History

Post by JHPJHP »

Rapid Object Mapping

Updated:
Added vgMap_Spline.pb.
Added vgMorph_Multiple.pb.
Added vgMorph_Single.pb.

Five spline Procedures:
• AddPathCatmullRom
• AddPathKochanekBartels
• AddPathBSpline
• AddPathMonotone2D
AddPathPfShadoko

Note: The improvements are subtle; achieving these results required a reduction in the number of points returned by the OpenCV algorithm.

Four Morph Procedures:
• MorphContours: Single to Single, Single to Multiple, Multiple to Single.
• MorphMultiple1: Multiple to Multiple (shuffle).
• MorphMultiple2: Multiple to Multiple (repeat).
• MorphMultiple3: Multiple to Multiple (shrink).

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The difference between stupidity and genius is that genius has its limits.
~ Albert Einstein
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JHPJHP
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Re: Update History

Post by JHPJHP »

Updated:
Added vgAnimate_Chaotic.pb.
Added vgAnimate_Echo.pb.
Added vgAnimate_Glow.pb.
Added vgAnimate_Heartbeat.pb.
Added vgAnimate_Jitter.pb.
Added vgAnimate_Shear.pb.
Added vgAnimate_Twist.pb.
Added vgGradient_Breathing.pb.
Added vgGradient_Gyrate.pb.
Added vgGradient_Ripple.pb.
Added vgTexture_Noise.pb.
Added vgTexture_Wave.pb.
Improved the Morphing examples.

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The difference between stupidity and genius is that genius has its limits.
~ Albert Einstein
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JHPJHP
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Posts: 216
Joined: Wed Jun 21, 2023 10:48 am

Re: Update History

Post by JHPJHP »

Updated:
Improved vgGradient_Breathing.pb.
Improved vgGradient_Gyrate.pb.
Improved vgGradient_Ripple.pb.

Added gradient colors with various effects.
1. Circular Gradient
2. Circular Gradient, Pulse
3. Circular Gradient, Pulse, Modulate
4. Linear Gradient
5. Linear Gradient, Rotate
6. Linear Gradient, Rotate, Pulse

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The difference between stupidity and genius is that genius has its limits.
~ Albert Einstein
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JHPJHP
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Posts: 216
Joined: Wed Jun 21, 2023 10:48 am

Re: Update History

Post by JHPJHP »

Updated:
Improved vgTexture_Database.pb.
Improved vgTexture_DataSection.pb.
Improved vgTexture_Noise.pb.
Improved vgTexture_Wave.pb.

Applying a static image as the background texture was straightforward; it only required changing the source from a color value to an image.

Image

But synchronizing the background texture with the animated X/Y coordinates required a bit more effort.

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The difference between stupidity and genius is that genius has its limits.
~ Albert Einstein
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